Drag to aim, preview your angle, and commit to a single launch that can bounce, split, and overload the board.
Nexus hubs, amplifiers, bombs, magnets, and void blocks create escalating outcomes that stay legible even when the board gets chaotic.
Built for fast 90 to 120 second runs with stage progression, daily challenge potential, and optional ad-supported utility boosts outside the core launch flow.
- Responsive home shell and stage-oriented puzzle run loop
- Preview path, block highlights, shot budget, score, retry, and advance flow
- Multiple crystal block behaviors including nexus hub, pulse, magnet, splitter, bomb, and void
- Korean and English product surface support
For store support, review questions, or runtime issue reports, use the support page linked above. This site is the public reference surface used for App Store submission metadata.